Castles & Crusades: Player's Handbook, 4th print

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Alea Iacta Est—The die is cast!
With those words Caesar crossed the Rubicon into Italy and changed the course of Rome 's history. Are you ready?
Castles & Crusades is an easy-to-learn, fast-paced role playing game. It takes a little over 15 minutes to master the game, and about as long to make a character. Within its pages you'll find everything you're familiar with: classes, races, spells, monsters—the basics are all here and more. You'll find a smooth-flowing, simple mechanic to resolve all non-combat-related conflict. Whether you are trying to swim that proverbial river, climb a wall, or resolve disputes through diplomacy, C&C's simple attribute check system does it all. Gone are the cumbersome, litigious debates, replaced by imaginative role-playing, and fast-paced, heart-stopping combat between the Castle Keeper (the CK) and the player.
This is our fourth printing and represents the first real substantive changes to the game—but nothing so major as to make earlier printings obsolete. In the 4th Printing you will find a revised Barbarian. The Barbarian lacked proper balance in the game; we've worked hard to address these issues. Also, the Illusionist class is given a mighty jolt with over 45 new spells added to the spell roster. You'll get far more traction out of these spells and make illusion a real part of your game. Also, we are touching up the Monk class, changing the presented material to better reflect different styles of hand-to-hand warriors.
Gather some friends, grab some dice, unleash your imagination—you're entering the grand adventure that is Castles & Crusades!

144 pages, Hardcover.