Used in war games to address the problem of simulating simultaneous action on the battlefield and issues of command and control. In such a system the current player randomly draws a chit or counter identifying a group of units which may now be moved. Schemes include moving any units commanded by a particular leader, moving units of a particular quality or activating units not for movement but for fighting. This mechanism is often associated with designer Joseph Miranda who has used it in many of his games.
Art nr AVP020
The Second World War in Europe, 1939-1945

Debuting in 1974, Third Reich has sold well over a quarter-million copies in several editions over two...
Art nr AVP020
Lager Tillfälligt slutsåld
529.00 kr